Pages with the fewest revisions
Showing below up to 50 results in range #4,901 to #4,950.
- Vehicle::setStrong (1 revision)
- Ui::clearPrints (1 revision)
- Object::setPickupGenerationRangeMultiplier (1 revision)
- Player::clearParachuteModelOverride (1 revision)
- Task::planeMission (1 revision)
- Object::isDoorRegisteredWithSystem (1 revision)
- RAGE.Game.Ai.AssistedMovementRequestRoute (1 revision)
- Player::taskGuardSphereDefensiveArea (1 revision)
- Cam::setFirstPersonAimNearClipThisUpdate (1 revision)
- Vehicle::setSearchlight (1 revision)
- Ped::resetInVehicleContext (1 revision)
- Ped::isHeadshotReady (1 revision)
- RAGE.Elements.Ped.SetInfiniteAmmoClip (1 revision)
- Vehicle::setLightMultiplier (1 revision)
- Audio::getCategoryVariable (1 revision)
- Graphics::setCheckpointIconScale (1 revision)
- Graphics::getSafeZoneSize (1 revision)
- Task::waypointRecordingGetSpeedAtPoint (1 revision)
- RAGE.Elements.Vehicle.GetIsPrimaryColourCustom (1 revision)
- Vehicle::setForceHd (1 revision)
- Audio::stopScenes (1 revision)
- Weapon::setPedShootOrdnance (1 revision)
- RAGE.Elements.Vehicle.HasParachute (1 revision)
- SetEntityDimension (1 revision)
- RAGE.Elements.Ped.IsMale (1 revision)
- RAGE.Elements.Ped.GetMaxAmmo (1 revision)
- RAGE.Game.Ai.TaskDriveBy (1 revision)
- Weapon::getLockonDistanceOfCurrentPed (1 revision)
- OnEntityModelChange (1 revision)
- Vehicle::getModVariation (1 revision)
- Object::create (1 revision)
- Ui::thefeedSetAnimpostfxCount (1 revision)
- SetVehicleNeonColor (1 revision)
- Task::isPedBeingArrested (1 revision)
- RAGE.Elements.Blip.SetShrink (1 revision)
- Vector3::length (1 revision)
- RAGE.Elements.Vehicle.SetEnveffScale (1 revision)
- Vehicle::setDoorCanBreak (1 revision)
- RAGE.Elements.Ped.SetDucking (1 revision)
- Player::setParachuteTaskTarget (1 revision)
- RAGE.Game.Ai.TaskVehicleChase (1 revision)
- Ui::clearGpsRaceTrack (1 revision)
- Vehicle::getWheelCamber (1 revision)
- RAGE.Elements.Ped.GetPlayerIsFollowing (1 revision)
- RAGE.Game.Ai.TaskArrestPed (1 revision)
- RAGE.Elements.Ped.IsCuffed (1 revision)
- Player::uncuff (1 revision)
- Player::getSequenceProgress (1 revision)
- Graphics::setArtificialLightsState (1 revision)
- Gameplay::setForcePlayerToJump (1 revision)