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Showing below up to 50 results in range #2,601 to #2,650.

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  1. (hist) Vehicle::removeVehicleRecording [413 bytes]
  2. (hist) Datafile::arrayValueAddFloat [413 bytes]
  3. (hist) Datafile::arrayValueAddInteger [413 bytes]
  4. (hist) Datafile::objectValueGetVector3 [413 bytes]
  5. (hist) Weapon::getWeaponComponentHudStats [413 bytes]
  6. (hist) Datafile::objectValueGetBoolean [413 bytes]
  7. (hist) Rope::setDamping [413 bytes]
  8. (hist) Ui::setHeadDisplayString [413 bytes]
  9. (hist) Camera::setDofMaxNearInFocusDistance [413 bytes]
  10. (hist) Player::setWantedLevelNoDrop [413 bytes]
  11. (hist) Player::isPlaying [413 bytes]
  12. (hist) Vehicle::rollDownWindows [413 bytes]
  13. (hist) Ped::isInMeleeCombat [413 bytes]
  14. (hist) Ped::getSourceOfDeath [413 bytes]
  15. (hist) Ped::resetStrafeClipset [413 bytes]
  16. (hist) Ped::getHeadBlendData [413 bytes]
  17. (hist) Ped::registerHeadshot [413 bytes]
  18. (hist) Ped::clearStoredHatProp [413 bytes]
  19. (hist) Ped::isWearingHelmet [413 bytes]
  20. (hist) Ped::resetVisibleDamage [413 bytes]
  21. (hist) Object::delete [413 bytes]
  22. (hist) Ui::setRadarZoomPrecise [413 bytes]
  23. (hist) Ui::getBlipInfoIdType [413 bytes]
  24. (hist) Ui::getBlipFadeStatus [413 bytes]
  25. (hist) Ui::isBlipShortRange [413 bytes]
  26. (hist) Ui::getComponentPosition [413 bytes]
  27. (hist) GameEntity::delete [413 bytes]
  28. (hist) RAGE.Elements.Blip.SetShowCone [413 bytes]
  29. (hist) RAGE.Elements.Blip.ShowNumberOn [413 bytes]
  30. (hist) RAGE.Elements.Blip.SetFriendly [413 bytes]
  31. (hist) RAGE.Elements.Ped.TaskUseMobilePhoneTimed [413 bytes]
  32. (hist) RAGE.Elements.Ped.SetCanBeTargetedWithoutLos [413 bytes]
  33. (hist) RAGE.Elements.Ped.SetCanPlayAmbientBaseAnims [413 bytes]
  34. (hist) RAGE.Elements.Ped.SetFiringPattern [413 bytes]
  35. (hist) RAGE.Elements.Ped.SetGeneratesDeadBodyEvents [413 bytes]
  36. (hist) RAGE.Elements.Ped.SetGetOutUpsideDownVehicle [413 bytes]
  37. (hist) RAGE.Elements.Ped.SetParachuteTintIndex [413 bytes]
  38. (hist) RAGE.Elements.Ped.SetStayInVehicleWhenJacked [413 bytes]
  39. (hist) RAGE.Elements.Vehicle.SetParachuteActive [413 bytes]
  40. (hist) Cam::getSplineNodePhase [413 bytes]
  41. (hist) Cam::getSplineNodeIndex [413 bytes]
  42. (hist) Player::intToIndex [413 bytes]
  43. (hist) GameClock:pause [413 bytes]
  44. (hist) Ui::flashAbilityBar [414 bytes]
  45. (hist) Stats::statSetCurrentPosixTime [414 bytes]
  46. (hist) Rope::setDisableBreaking [414 bytes]
  47. (hist) Entity::setObjectAsNoLongerNeeded [414 bytes]
  48. (hist) Ped::setPedReserveParachuteTintIndex [414 bytes]
  49. (hist) Ui::showHudComponentThisFrame [414 bytes]
  50. (hist) Vehicle::requestVehicleRecording [414 bytes]

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