User contributions for Marty uploader
6 May 2017
- 21:0621:06, 6 May 2017 diff hist +13 Gameplay::createIncident yay
- 21:0621:06, 6 May 2017 diff hist +13 Gameplay::isBulletInArea yay
- 21:0621:06, 6 May 2017 diff hist +13 Gameplay::registerIntToSave yay
- 21:0621:06, 6 May 2017 diff hist +13 Gameplay::getRandomFloatInRange yay
- 21:0621:06, 6 May 2017 diff hist +13 Gameplay::getHeadingFromVector2d yay
- 21:0621:06, 6 May 2017 diff hist +13 Gameplay::isNextWeatherType yay
- 21:0621:06, 6 May 2017 diff hist +13 Gameplay::isProjectileTypeInArea yay
- 21:0621:06, 6 May 2017 diff hist +13 Gameplay::disableAutomaticRespawn yay
- 21:0621:06, 6 May 2017 diff hist +13 Gameplay::setWeatherTypeNow yay
- 21:0621:06, 6 May 2017 diff hist +13 Gameplay::removeDispatchSpawnBlockingArea yay
- 21:0621:06, 6 May 2017 diff hist +13 Gameplay::disablePoliceRestart yay
- 21:0621:06, 6 May 2017 diff hist +13 Gameplay::ignoreNextRestart yay
- 21:0621:06, 6 May 2017 diff hist +13 Gameplay::addHospitalRestart yay
- 21:0621:06, 6 May 2017 diff hist +13 Gameplay::compareStrings yay
- 21:0621:06, 6 May 2017 diff hist +13 Gameplay::setFadeOutAfterArrest yay
- 21:0621:06, 6 May 2017 diff hist +13 Gameplay::setTimeScale yay
- 21:0621:06, 6 May 2017 diff hist +13 Gameplay::acos yay
- 21:0621:06, 6 May 2017 diff hist +13 Gameplay::addStuntJump yay
- 21:0621:06, 6 May 2017 diff hist +13 Gameplay::isBulletInAngledArea yay
- 21:0621:06, 6 May 2017 diff hist +13 Gameplay::setMinigameInProgress yay
- 21:0621:06, 6 May 2017 diff hist +13 Gameplay::getAngleBetween2dVectors yay
- 21:0621:06, 6 May 2017 diff hist +13 Gameplay::setFakeWantedLevel yay
- 21:0621:06, 6 May 2017 diff hist +13 Gameplay::clearAngledAreaOfVehicles yay
- 21:0621:06, 6 May 2017 diff hist +13 Gameplay::setFireAmmoThisFrame yay
- 21:0621:06, 6 May 2017 diff hist +13 Gameplay::overrideSaveHouse yay
- 21:0621:06, 6 May 2017 diff hist +13 Gameplay::registerEnumToSave yay
- 21:0621:06, 6 May 2017 diff hist +13 Gameplay::areStringsEqual yay
- 21:0621:06, 6 May 2017 diff hist +13 Gameplay::clearAreaOfProjectiles yay
- 21:0621:06, 6 May 2017 diff hist +13 Gameplay::hasButtonCombinationJustBeenEntered yay
- 21:0621:06, 6 May 2017 diff hist +13 Gameplay::createIncidentWithEntity yay
- 21:0621:06, 6 May 2017 diff hist +13 Gameplay::clearAreaOfCops yay
- 21:0621:06, 6 May 2017 diff hist +13 Gameplay::getModelDimensions yay
- 21:0621:06, 6 May 2017 diff hist +13 Gameplay::clearAreaOfVehicles yay
- 21:0621:06, 6 May 2017 diff hist +13 Gameplay::displayOnscreenKeyboard yay
- 21:0621:06, 6 May 2017 diff hist +13 Fire::addExplosion yay
- 21:0621:06, 6 May 2017 diff hist +13 Fire::isExplosionInSphere yay current
- 21:0621:06, 6 May 2017 diff hist +13 Fire::isExplosionInAngledArea yay current
- 21:0621:06, 6 May 2017 diff hist +13 Fire::removeScriptFire yay current
- 21:0621:06, 6 May 2017 diff hist +13 Fire::startScriptFire yay
- 21:0621:06, 6 May 2017 diff hist +13 Fire::getNumberOfFiresInRange yay current
- 21:0621:06, 6 May 2017 diff hist +13 Fire::addSpecfxExplosion yay current
- 21:0621:06, 6 May 2017 diff hist +13 Fire::getClosestFirePos yay
- 21:0621:06, 6 May 2017 diff hist +13 Fire::isExplosionInArea yay current
- 21:0621:06, 6 May 2017 diff hist +13 Fire::getPedInsideExplosionArea yay current
- 21:0621:06, 6 May 2017 diff hist +13 Fire::stopFireInRange yay current
- 21:0621:06, 6 May 2017 diff hist +13 Entity::getEntityAnimDuration yay
- 21:0621:06, 6 May 2017 diff hist +13 Entity::wouldEntityBeOccluded yay current
- 21:0621:06, 6 May 2017 diff hist +13 Entity::removeModelHide yay current
- 21:0621:06, 6 May 2017 diff hist +13 Entity::playSynchronizedMapEntityAnim yay
- 21:0621:06, 6 May 2017 diff hist +13 Entity::createModelSwap yay current