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Showing below up to 50 results in range #1,101 to #1,150.
- GameClock:getPosixTime
- GameClock:getSeconds
- GameClock:getUtcTime
- GameClock:getYear
- GameClock:pause
- GameClock:pauseClock
- GameClock:setClockDate
- GameClock:setClockTime
- GameClock:setDate
- GameClock:setTime
- GameEntity::applyForceTo
- GameEntity::applyForceToCenterOfMass
- GameEntity::attachBoneToEntityBone
- GameEntity::attachBoneToEntityBonePhysically
- GameEntity::attachToEntity
- GameEntity::attachToEntityPhysically
- GameEntity::clearLastDamageEntity
- GameEntity::createForcedObject
- GameEntity::createModelHide
- GameEntity::createModelHideExcludingScriptObjects
- GameEntity::createModelSwap
- GameEntity::delete
- GameEntity::detach
- GameEntity::doesBelongToThisScript
- GameEntity::doesExist
- GameEntity::doesHaveDrawable
- GameEntity::doesHavePhysics
- GameEntity::enableUnk
- GameEntity::findAnimEventPhase
- GameEntity::forceAiAndAnimationUpdate
- GameEntity::freezePosition
- GameEntity::getAlpha
- GameEntity::getAnimCurrentTime
- GameEntity::getAnimDuration
- GameEntity::getAnimTotalTime
- GameEntity::getAttachedTo
- GameEntity::getBoneCount
- GameEntity::getBoneIndexByName
- GameEntity::getBonePosition2
- GameEntity::getBoneRotation
- GameEntity::getBoneRotationLocal
- GameEntity::getCanBeDamaged
- GameEntity::getCollisionDisabled
- GameEntity::getCollisionNormalOfLastHitFor
- GameEntity::getCoords
- GameEntity::getEntityAnimDuration
- GameEntity::getForwardVector
- GameEntity::getForwardX
- GameEntity::getForwardY
- GameEntity::getHeading