Audio::playSoundFromCoord

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Revision as of 21:04, 6 May 2017 by Marty uploader (talk | contribs) (yay)

All found occurrences in b617d, sorted alphabetically and identical lines removed: pastebin.com/eeFc5DiW

gtaforums.com/topic/795622-audio-for-mods

Syntax

mp.game.audio.playSoundFromCoord(soundId, audioName, x, y, z, audioRef, p6, p7, p8);

Required Arguments

  • soundId: int
  • audioName: String
  • x: float
  • y: float
  • z: float
  • audioRef: String
  • p6: Boolean
  • p7: unknown (to be checked)
  • p8: Boolean

Return value

  • Undefined

Example

// todo

See also