Cam::createCamWithParams
camName is always set to 'DEFAULT_SCRIPTED_CAMERA' in Rockstar's scripts.
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Camera names found in the b617d scripts:
'DEFAULT_ANIMATED_CAMERA'
'DEFAULT_SCRIPTED_CAMERA'
'DEFAULT_SCRIPTED_FLY_CAMERA'
'DEFAULT_SPLINE_CAMERA'
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Side Note: It seems p8 is basically to represent what would be the bool p1 within CREATE_CAM native. As well as the p9 since it's always 2 in scripts seems to represent what would be the last param within SET_CAM_ROT native which normally would be 2.==Syntax==
cam.createCamWithParams(camName, posX, posY, posZ, rotX, rotY, rotZ, fov, p8, p9);
=== Required Arguments ===*camName: String*posX: float*posY: float*posZ: float*rotX: float*rotY: float*rotZ: float*fov: float*p8: Boolean*p9: int===Return value===*Cam==Example==
todo
==See also==Template:Cam function c