Audio::playSoundFromCoord
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gtaforums.com/topic/795622-audio-for-mods==Syntax==
audio.playSoundFromCoord(soundId, audioName, x, y, z, audioRef, p6, p7, p8);
=== Required Arguments ===*soundId: int*audioName: String*x: float*y: float*z: float*audioRef: String*p6: Boolean*p7: unknown (to be checked)*p8: Boolean===Return value===*Undefined==Example==
todo
==See also==Template:Audio function c