Audio::playMissionCompleteAudio
Called 38 times in the scripts. There are 5 different audioNames used.
One unknown removed below.
AUDIO::PLAY_MISSION_COMPLETE_AUDIO('DEAD');
AUDIO::PLAY_MISSION_COMPLETE_AUDIO('FRANKLIN_BIG_01');
AUDIO::PLAY_MISSION_COMPLETE_AUDIO('GENERIC_FAILED');
AUDIO::PLAY_MISSION_COMPLETE_AUDIO('TREVOR_SMALL_01');==Syntax==
audio.playMissionCompleteAudio(audioName);
=== Required Arguments ===*audioName: String===Return value===*Undefined==Example==
todo
==See also==Template:Audio function c