Pathfind::isNavmeshLoadedInArea

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Returns whether navmesh for the region is loaded. The region is a rectangular prism defined by it's top left deepest corner to it's bottom right shallowest corner.

If you can re-word this so it makes more sense, please do. I'm horrible with words sometimes...==Syntax==

pathfind.isNavmeshLoadedInArea(x1, y1, z1, x2, y2, z2);

=== Required Arguments ===*x1: float*y1: float*z1: float*x2: float*y2: float*z2: float===Return value===*Boolean==Example==

todo

==See also==Template:Pathfind function c