Pathfind::getRandomVehicleNode

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Revision as of 19:46, 6 May 2017 by Marty uploader (talk | contribs) (yay)
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==Syntax==

pathfind.getRandomVehicleNode(x, y, z, radius, p4, p5, p6, outPosition, heading);

=== Required Arguments ===*x: float*y: float*z: float*radius: float*p4: Boolean*p5: Boolean*p6: Boolean*outPosition: Vector3*heading: float===Return value===*object: outPosition, heading==Example==

todo

==See also==Template:Pathfind function c