Pathfind::addNavmeshRequiredRegion
==Syntax==
pathfind.addNavmeshRequiredRegion(p0, p1, p2);
=== Required Arguments ===*p0: float*p1: float*p2: float===Return value===*Undefined==Example==
todo
==See also==Template:Pathfind function c
==Syntax==
pathfind.addNavmeshRequiredRegion(p0, p1, p2);
=== Required Arguments ===*p0: float*p1: float*p2: float===Return value===*Undefined==Example==
todo
==See also==Template:Pathfind function c