Cutscene::setCutscenePedComponentVariation

From RAGE Multiplayer Wiki
Revision as of 21:13, 11 May 2017 by StreetGT (talk | contribs)

Syntax

mp.game.cutscene.setCutscenePedComponentVariation(cutsceneEntName, p1, p2, p3, modelHash);

Required Arguments

  • cutsceneEntName: String
  • p1: int
  • p2: int
  • p3: int
  • modelHash: Model hash or name

Return value

  • Undefined

Example

// todo

See also

Template:Cutscene s function c