Gameplay::clearAreaOfPeds

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Example: CLEAR_AREA_OF_PEDS(0, 0, 0, 10000, 1);

Syntax

gameplay.clearAreaOfPeds(x, y, z, radius, flags);

Required Arguments

  • x: float
  • y: float
  • z: float
  • radius: float
  • flags: int

Return value

  • Undefined

Example

todo

See also

Template:Gameplay function c