Controls::disableControlAction
Client-Side Function
Disable a control so it cannot be used.
Syntax
mp.game.controls.disableControlAction(inputGroup, control, disable);
Required Arguments
- inputGroup: Int (Input Groups)
- control: Int (Game Controls)
- disable: Boolean
Return value
- Boolean
Example
Client-Side
// This will disable using the character wheel
mp.events.add('render', () => {
mp.game.controls.disableControlAction(2, 19, true);
});
// Disable vehicle weapon on RMB.
mp.events.add('render', () => {
mp.game.controls.disableControlAction(32, 68, true); // Use inputGroup 32 in case you are not sure, it seems to have the whole collection of control actions.
mp.game.controls.disableControlAction(32, 70, true);
});