Gameplay::getHeadingFromVector2d
dx = x1 - x2
dy = y1 - y2
Syntax
gameplay.getHeadingFromVector2d(dx, dy);
Required Arguments
- dx: float
- dy: float
Return value
- float
Example
todo
dx = x1 - x2
dy = y1 - y2
gameplay.getHeadingFromVector2d(dx, dy);
todo