GameEntity::findAnimEventPhase

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Revision as of 11:44, 10 May 2024 by Shr0x (talk | contribs) (Created page with " {{ClientsideJsFunction}} {{JSContainer| ===Required Params=== *'''animDictionary:''' {{RageType|string}} *'''animName:''' {{RageType|string}} *'''p2:''' {{RageType|string}} ===Return value=== *''' {{RageType|FindAnimEventPhaseResult}} ''' ==Syntax== <syntaxhighlight lang="javascript"> mp.game.entity.findAnimEventPhase(animDictionary, animName, p2) </syntaxhighlight> ==Example== <syntaxhighlight lang="javascript"> //todo </syntaxhighlight> }} ==See also== {{Entity_fu...")
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Client-Side
Function

 JavaScript



JavaScript Syntax


Required Params

  • animDictionary: string
  • animName: string
  • p2: string

Return value

  • FindAnimEventPhaseResult

Syntax

mp.game.entity.findAnimEventPhase(animDictionary, animName, p2)

Example

//todo


See also