Cam::shakeGameplayCam
Possible shake types (updated b617d):
DEATH_FAIL_IN_EFFECT_SHAKE
DRUNK_SHAKE
FAMILY5_DRUG_TRIP_SHAKE
HAND_SHAKE
JOLT_SHAKE
LARGE_EXPLOSION_SHAKE
MEDIUM_EXPLOSION_SHAKE
SMALL_EXPLOSION_SHAKE
ROAD_VIBRATION_SHAKE
SKY_DIVING_SHAKE
VIBRATE_SHAKE
Syntax
cam.shakeGameplayCam(shakeName, intensity);
Required Arguments
- shakeName: String
- intensity: float
Return value
- Undefined
Example
todo