Gameplay::getHeadingFromVector2d
dx = x1 - x2
dy = y1 - y2
Syntax
mp.game.gameplay.getHeadingFromVector2d(dx, dy);
Required Arguments
- dx: float
- dy: float
Return value
- float
Example
// todo
dx = x1 - x2
dy = y1 - y2
mp.game.gameplay.getHeadingFromVector2d(dx, dy);
// todo