IsPlayerConnected

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Revision as of 12:25, 13 December 2019 by Bonus (talk | contribs) (Created page with "Returns if the player is connected. {{CSharpContainer| {{#tag:pre|bool {{Template:CSharp_Serverside_namespace}}Player.IsPlayerConnected(Client player);}} {{Parameters}} *'''...")
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Returns if the player is connected.


C# Syntax

bool NAPI.Player.IsPlayerConnected(Client player);

Parameters

  • player: parameter input should be in Client type

Example

NAPI.Player.IsPlayerConnected(player);