IsCefEnabled
Returns if CEF is enabled on the client.
C# Syntax
bool NAPI.Player.IsCefEnabled(Client player);
Parameters
- player: Parameter input should be in Client type.
Returns
- bool: true if CEF is enabled for the client, false otherwise.
Example
if (!NAPI.Player.IsCefEnabled(player))
{
NAPI.Player.KickPlayer(player, "Please enable CEF first for our beast server!");
}