IsCefEnabled

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Revision as of 12:41, 13 December 2019 by Bonus (talk | contribs) (Add returns)

Returns if CEF is enabled on the client.

C# Syntax

bool NAPI.Player.IsCefEnabled(Client player);

Parameters

  • player: Parameter input should be in Client type.

Returns

  • bool: true if CEF is enabled for the client, false otherwise.

Example

if (!NAPI.Player.IsCefEnabled(player))
{
    NAPI.Player.KickPlayer(player, "Please enable CEF first for our beast server!");
}