Player::setVoiceFxDistortion

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Revision as of 17:42, 17 October 2022 by Ufteers (talk | contribs) (Created page with "==Syntax== <pre> player.setVoiceFxDistortion(fxHandle, { fGain, fEdge, fPostEQCenterFrequency, fPostEQBandwidth, fPreLowpassCutoff }); </pre> ===Required...")
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Syntax

player.setVoiceFxDistortion(fxHandle, {
    fGain,
    fEdge,
    fPostEQCenterFrequency,
    fPostEQBandwidth,
    fPreLowpassCutoff
});

Required Arguments

  • fxHandle: The effect handle.
  • fGain: Amount of signal change after distortion, in the range from -60 through 0. The default value is 0 dB.
  • fEdge: Percentage of distortion intensity, in the range in the range from 0 through 100. The default value is 50 percent.
  • fPostEQCenterFrequency: Center frequency of harmonic content addition, in the range from 100 through 8000. The default value is 4000 Hz.
  • fPostEQBandwidth: Width of frequency band that determines range of harmonic content addition, in the range from 100 through 8000. The default value is 4000 Hz.
  • fPreLowpassCutoff: Filter cutoff for high-frequency harmonics attenuation, in the range from 100 through 8000. The default value is 4000 Hz.