OnPlayerDisconnected

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Revision as of 09:19, 28 November 2019 by Spotify (talk | contribs)

This event is triggered when a player leaves the server.


C# Syntax

[ServerEvent(Event.PlayerDisconnected)]

Parameters

  • player: parameter input should be in Client type
  • type: parameter input should be in DisconnectionType type
  • reason: parameter input should be in string type

Example

[ServerEvent(Event.PlayerDisconnected)]
public void OnPlayerDisconnect(Client player, DisconnectionType type, string reason)
{
	switch (type) 
	{
		case DisconnectionType.Left:
			player.SendChatMesasge($"~b~{player.Name}~w~ has quit the server.");
			break;
		case DisconnectionType.Timeout:
			player.SendChatMesasge($"~b~{player.Name}~w~ has timed out.");
			break;
		case DisconnectionType.Kicked:
			player.SendChatMesasge($"~b~{player.Name}~w~ was kicked from the server {reason}.");
			break;
	}
}