Entity::setOwnVariable

From RAGE Multiplayer Wiki
Revision as of 00:50, 2 January 2021 by KirillZver (talk | contribs) (Created page with "__TOC__ {{ServersideJsFunction}} Sets the data available to the player as opposed to entity.setVariable(key, value). Устанавливает дл...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

Server-Side
Function

 JavaScript



Sets the data available to the player as opposed to entity.setVariable(key, value). Устанавливает для игрока данные, которые доступны ему, в отличии от entity.setVariable(key, value).

JavaScript Syntax

Syntax

entity.setOwnVariable(key, value);

Required Arguments

  • *entity: Object
  • *name: String
  • *value: Any

Example

This will set the job id for this player, which will only be available to him. Это установит id работы для данного игрока, которое будет доступно только у него.

Server-Side
player.setOwnVariable("jobId", 9);


Client-Side
mp.players.local.getVariable("jobId"); // 9


See More