OnPlayerExitVehicle
This event is triggered when a player exits a vehicle.
C# Syntax
[ServerEvent(Event.PlayerExitVehicle)]
Parameters
- player: parameter input should be in Client type
- vehicle: parameter input should be in Vehicle type
Example
[ServerEvent(Event.PlayerExitVehicle)]
public void OnPlayerExitVehicle(Client player, Vehicle vehicle)
{
player.SendChatMessage($"You have exited your {vehicle.DisplayName}.")
}