OnPlayerSpawn

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Revision as of 09:27, 28 November 2019 by Spotify (talk | contribs) (Created page with "This event is triggered when a player is spawned. {{CSharpContainer| {{#tag:syntaxhighlight| [ServerEvent(Event.PlayerSpawn)] |lang=csharp }} {{Parameters}} *'''player:''' p...")
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This event is triggered when a player is spawned.


C# Syntax

[ServerEvent(Event.PlayerSpawn)]

Parameters

  • player: parameter input should be in Client type

Example

[ServerEvent(Event.PlayerSpawn)]
public void OnPlayerSpawn(Client player)
{
	player.SendChatMessage($"Wow, you have spawned in {player.Name}");
}