Gameplay::getGroundZFor3dCoord

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Revision as of 17:32, 2 February 2019 by Kar (talk | contribs)

Gets the ground elevation at the specified position. Note that if the specified position is below ground level, the function will output zero!

x: Position on the X-axis to get ground elevation at.
y: Position on the Y-axis to get ground elevation at.
z: Position on the Z-axis to get ground elevation at.
groundZ: The ground elevation at the specified position.
unk: Nearly always false, very rarely true in the scripts.

Syntax

mp.game.gameplay.getGroundZFor3dCoord(x, y, z, groundZ, unk);

Required Arguments

  • x: float
  • y: float
  • z: float
  • groundZ: float
  • unk: Boolean

Return value

  • float

Example

// todo

See also

Template:Gameplay s function c