Gameplay::setGravityLevel
level can be from 0 to 3
0: 9.8 - normal
1: 2.4 - low
2: 0.1 - very low
3: 0.0 - off
Syntax
mp.game.gameplay.setGravityLevel(level);
Required Arguments
- level: int
Return value
- Undefined
Example
// todo
level can be from 0 to 3
0: 9.8 - normal
1: 2.4 - low
2: 0.1 - very low
3: 0.0 - off
mp.game.gameplay.setGravityLevel(level);
// todo