Recorder::start
Starts recording a replay.
If mode is 0, turns on action replay.
If mode is 1, starts recording.
If already recording a replay, does nothing.
Syntax
mp.game.recorder.start(mode);
Required Arguments
- mode: Number: recording mode
Return value
Unknown
Example
Client-Side
mp.keys.bind(0x72, false, () => { // F3
if (!mp.game.recorder.isRecording()) {
mp.game.recorder.start(1);
} else {
mp.game.recorder.stop();
}
});