Server settings

From RAGE Multiplayer Wiki
  • conf.json - is a configuration file which allows you manage your server easily.

Settings

The following table will explain the use of the following settings:

Setting Default value Description
announce false Announce to the master server so people can see you in their server browser.
bind 127.0.0.1 The IP to listen to.
gamemode Freeroam The server's gamemode.
encryption false ...
maxplayers 100 Maximum number of players your server will hold.
name RAGE:MP Unofficial server Server name that will be displayed to the master server.
stream-distance 500.0 The distance on the X,Y plane which server entities will stream in for connected players.
port 22005 The port that the server will use. The server uses both UDP and TCP protocols.
The port after that one (port + 1, so 22006 by default) will be used for the HTTP server that hosts the client packages for the clients to download from.
disallow-multiple-connections-per-ip false ...
limit-time-of-connections-per-ip 0 ...
url Website URL.
language en Server's language
sync-rate 40 ...
resource-scan-thread-limit ...
max-ping Maximum Ping accepted for the server
min-fps Minimum FPS required for the server
max-packet-loss Maximum Packet loss accepted in the server
min-game-version Accepted Game version for the server (Example: 1.41)
allow-cef-debugging ...
csharp false C# state

Sample file

This is an example of conf.json:

{
    {
        "announce": false,
        "bind": "127.0.0.1",
        "gamemode": "freeroam", 
        "name": "RAGE:MP Unofficial server", 
        "maxplayers": 100,
        "port": 22005,
        "streamdistance": 500.0
    }
}