Server settings
- conf.json - is a configuration file which allows you manage your server easily.
Settings
The following table will explain the use of the following settings:
| Setting | Default value | Description |
|---|---|---|
| announce | false | Announce to the master server so people can see you in their server browser. |
| bind | 127.0.0.1 | The IP to listen to. |
| gamemode | Freeroam | The server's gamemode. |
| encryption | false | ... |
| maxplayers | 100 | Maximum number of players your server will hold. |
| name | RAGE:MP Unofficial server | Server name that will be displayed to the master server. |
| stream-distance | 500.0 | The distance on the X,Y plane which server entities will stream in for connected players. |
| port | 22005 | The port that the server will use. The server uses both UDP and TCP protocols. The port after that one (port + 1, so 22006 by default) will be used for the HTTP server that hosts the client packages for the clients to download from. |
| disallow-multiple-connections-per-ip | false | ... |
| limit-time-of-connections-per-ip | 0 | ... |
| url | Website URL. | |
| language | en | Server's language |
| sync-rate | 40 | ... |
| resource-scan-thread-limit | ... | |
| max-ping | Maximum Ping accepted for the server | |
| min-fps | Minimum FPS required for the server | |
| max-packet-loss | Maximum Packet loss accepted in the server | |
| min-game-version | Accepted Game version for the server (Example: 1.41) | |
| allow-cef-debugging | ... | |
| csharp | false | C# state |
Sample file
This is an example of conf.json:
{
{
"announce": false,
"bind": "127.0.0.1",
"gamemode": "freeroam",
"name": "RAGE:MP Unofficial server",
"maxplayers": 100,
"port": 22005,
"streamdistance": 500.0
}
}