EntityStreamOut
Client-Side
This event is called everytime a entity goes out of player's streaming range.
Syntax
mp.events.add('entityStreamOut', (entity) => {});
Parameters
- entity: The entity handler, output expects any type.
Examples
The example below shows up a message for a player when an entity streams out.
mp.events.add('entityStreamOut', (entity) => {
mp.gui.chat.push('Entity is gone, but never gonna give you up, never gonna let you down...');
});