Time::setClockTime
SET_CLOCK_TIME(12, 34, 56);
Syntax
mp.game.time.setClockTime(hour, minute, second);
Required Arguments
- hour: int
- minute: int
- second: int
Return value
- Undefined
Example
// todo
SET_CLOCK_TIME(12, 34, 56);
mp.game.time.setClockTime(hour, minute, second);
// todo