Gameplay::getModelDimensions

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Revision as of 21:50, 22 March 2018 by Ragempdev (talk | contribs)

Gets the dimensions of a model.

Calculate (maximum - minimum) to get the size, in which case, Y will be how long the model is.

Syntax

mp.game.gameplay.getModelDimensions(modelHash, minimum, maximum);

Required Arguments

  • modelHash: Model hash or name

Return value

  • object: min, max

Example

// todo

See also

Template:Gameplay s function c