Object::ObjectWeak
Client-Side Function
JavaScript Syntax
Converts a static game object into RAGEMP's objects api.
Required Params
- handle: number
Return Value
- ObjectMp
Syntax
mp.objects.newWeak(handle);
Example
Client-Side
let convertedObject = null;
const {x, y, z} = mp.players.local.position;
const gameobjectHandle = mp.game.object.getClosestObjectOfType(x, y, z, 10.0, mp.game.joaat("apa_heist_apart2_door"), false, false, false);
if (gameobjectHandle) {
convertedObject = mp.objects.newWeak(gameobjectHandle);
//now you can use RAGEMP's object api methods to control the newly converted object.
}
See also
- Functions:
- Object::Object
- Object::ObjectWeak
- Object::ObjectWeapon
- Object.hasBeenBroken
- Object.isVisible
- Object.markForDeletion
- Object.placeOnGroundProperly
- Object.setActivatePhysicsAsSoonAsItIsUnfrozen
- Object.setPhysicsParams
- Object.setTargettable
- Object.slide
- Object.createGlowStyle
- Object.releaseGlowStyle
- Object.modifyGlowStyle
- Object.enableGlow