SetPlayerIntoVehicle
Sets/warps player into the vehicle seat.
C# Syntax
void NAPI.Player.SetPlayerIntoVehicle(Player player, NetHandle vehicle, int seat);
Parameters
- player: parameter input should be in Player type
- vehicle: parameter input should be in NetHandle type
- seat: Use -1 for driver seat and 0+ for passenger seats. Parameter input should be in int type
Example
NAPI.Player.SetPlayerIntoVehicle(player, vehicle, -1);