OnPlayerEnterCheckpoint

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Revision as of 01:06, 30 November 2019 by Spotify (talk | contribs)

This event is triggered when a player enters a checkpoint.


C# Syntax

[ServerEvent(Event.PlayerEnterCheckpoint)]

Parameters

  • checkpoint: parameter input should be in Checkpoint type
  • player: parameter input should be in Client type

Example

[ServerEvent(Event.PlayerEnterCheckpoint)]
public void OnPlayerEnterCheckpoint(Checkpoint checkpoint, Client player)
{
	player.SendChatMessage($"You entered checkpoint: {checkpoint.Id}.");
}