OnPlayerSpawn

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Revision as of 09:28, 28 November 2019 by Spotify (talk | contribs)

This event is triggered when a player spawns.


C# Syntax

[ServerEvent(Event.PlayerSpawn)]

Parameters

  • player: parameter input should be in Client type

Example

[ServerEvent(Event.PlayerSpawn)]
public void OnPlayerSpawn(Client player)
{
	player.SendChatMessage($"You have spawned in {player.Name}.");
}