OnPlayerConnected

From RAGE Multiplayer Wiki
Revision as of 08:53, 8 June 2020 by Bonus (talk | contribs) (Rage -> RAGE)

This event is triggered when a player joins the server.


C# Syntax

[ServerEvent(Event.PlayerConnected)]

Parameters

  • player: parameter input should be in Client type

Example

[ServerEvent(Event.PlayerConnected)]
public void OnPlayerConnect(Client player)
{
	player.SendChatMessage($"Welcome to RAGE:Multiplayer {player.Name}");
}