OnPlayerConnected

From RAGE Multiplayer Wiki
Revision as of 09:20, 28 November 2019 by Spotify (talk | contribs)

This event is triggered when a player joins the server.


C# Syntax

[ServerEvent(Event.PlayerConnected)]

Parameters

  • player: parameter input should be in Client type

Example

[ServerEvent(Event.PlayerConnected)]
public void OnPlayerConnect(Client player)
{
	player.SendChatMessage($"Welcome to Rage Multiplayer {player.Name}");
}