GetPlayerWeapons
Returns an array of weapon hashes that contains all the weapons the player is currently holding.
Syntax
WeaponHash[] NAPI.Player.GetPlayerWeapons(Player player);
Required Arguments
- player: parameter input should be in Player type.
NOTE: This function returns data in WeaponHash[] type.
Usage example(s)
Example Description
WeaponHash[] playerWeapons = NAPI.Player.GetPlayerWeapons(player);
foreach(WeaponHash weapon in playerWeapons) {
// will loop through all player's weapons.
}