GetPlayerWeaponAmmo

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Returns the amount of ammo in the weapon of the player.

Syntax

int NAPI.Player.GetPlayerWeaponAmmo(Player player, WeaponHash weapon);

Required Arguments

  • player: parameter input should be in Player type.
  • weapon: parameter input should be in WeaponHash type.

NOTE: This function returns data in int type.

Usage example(s)

int ammoAmount = NAPI.Player.GetPlayerWeaponAmmo(player, WeaponHash.SMG);
player.sendChatMessage("You have " + ammoAmount + " bullets in your SMG.");