GetPlayerWeaponAmmo
Returns the amount of ammo in the weapon of the player.
Syntax
int NAPI.Player.GetPlayerWeaponAmmo(Player player, WeaponHash weapon);
Required Arguments
- player: parameter input should be in Player type.
- weapon: parameter input should be in WeaponHash type.
NOTE: This function returns data in int type.
Usage example(s)
int ammoAmount = NAPI.Player.GetPlayerWeaponAmmo(player, WeaponHash.SMG);
player.sendChatMessage("You have " + ammoAmount + " bullets in your SMG.");