Entity::setObjectAsNoLongerNeeded
This is an alias of SET_ENTITY_AS_NO_LONGER_NEEDED.
Syntax
mp.game.entity.setObjectAsNoLongerNeeded(object);
Required Arguments
- object: Object
Return value
- Object
Example
// todo
This is an alias of SET_ENTITY_AS_NO_LONGER_NEEDED.
mp.game.entity.setObjectAsNoLongerNeeded(object);
// todo