Player::setPlayerWantedCentrePosition

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Revision as of 21:30, 6 May 2017 by Marty uploader (talk | contribs) (yay)
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  1. Predominant call signatures
    PLAYER::SET_PLAYER_WANTED_CENTRE_POSITION(PLAYER::PLAYER_ID(), ENTITY::GET_ENTITY_COORDS(PLAYER::PLAYER_PED_ID(), 1));

    # Parameter value ranges
    P0: PLAYER::PLAYER_ID()
    P1: ENTITY::GET_ENTITY_COORDS(PLAYER::PLAYER_PED_ID(), 1)
    P2: Not set by any call

Syntax

mp.game.player.setPlayerWantedCentrePosition(xyz);

Required Arguments

  • x: float
  • y: float
  • z: float

Return value

  • Undefined

Example

// todo

See also