Cam::setGameplayCoordHint: Difference between revisions
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==Syntax==<syntaxhighlight lang="javascript">cam.setGameplayCoordHint(p0, p1, p2, p3, p4, p5, p6);</syntaxhighlight>=== Required Arguments ===*'''p0:''' float*'''p1:''' float*'''p2:''' float*'''p3:''' unknown (to be checked)*'''p4:''' unknown (to be checked)*'''p5:''' unknown (to be checked)*'''p6:''' unknown (to be checked)===Return value===*'''Undefined'''==Example==<syntaxhighlight lang="javascript">todo</syntaxhighlight>==See also=={{Cam_function_c}}[[Category:Clientside API]][[Category:TODO: Example]] | |||
==Syntax== | |||
<syntaxhighlight lang="javascript">cam.setGameplayCoordHint(p0, p1, p2, p3, p4, p5, p6);</syntaxhighlight> | |||
=== Required Arguments === | |||
*'''p0:''' float | |||
*'''p1:''' float | |||
*'''p2:''' float | |||
*'''p3:''' unknown (to be checked) | |||
*'''p4:''' unknown (to be checked) | |||
*'''p5:''' unknown (to be checked) | |||
*'''p6:''' unknown (to be checked) | |||
===Return value=== | |||
*'''Undefined''' | |||
==Example== | |||
<syntaxhighlight lang="javascript"> | |||
todo | |||
</syntaxhighlight> | |||
==See also== | |||
{{Cam_function_c}} | |||
[[Category:Clientside API]] | |||
[[Category:TODO: Example]] | |||
Revision as of 20:02, 6 May 2017
Syntax
cam.setGameplayCoordHint(p0, p1, p2, p3, p4, p5, p6);
Required Arguments
- p0: float
- p1: float
- p2: float
- p3: unknown (to be checked)
- p4: unknown (to be checked)
- p5: unknown (to be checked)
- p6: unknown (to be checked)
Return value
- Undefined
Example
todo