Cam::clampGameplayCamYaw: Difference between revisions
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minimum: Degrees between -180f and 180f.<br>maximum: Degrees between -180f and 180f.<br><br>Clamps the gameplay camera's current yaw.<br><br>Eg. _CLAMP_GAMEPLAY_CAM_YAW(0.0f, 0.0f) will set the horizontal angle directly behind the player.==Syntax==<syntaxhighlight lang="javascript">cam.clampGameplayCamYaw(minimum, maximum);</syntaxhighlight>=== Required Arguments ===*'''minimum:''' float*'''maximum:''' float===Return value===*'''unknown (to be checked)'''==Example==<syntaxhighlight lang="javascript">todo</syntaxhighlight>==See also=={{Cam_function_c}}[[Category:Clientside API]][[Category:TODO: Example]] | minimum: Degrees between -180f and 180f.<br>maximum: Degrees between -180f and 180f.<br><br>Clamps the gameplay camera's current yaw.<br><br>Eg. _CLAMP_GAMEPLAY_CAM_YAW(0.0f, 0.0f) will set the horizontal angle directly behind the player. | ||
==Syntax== | |||
<syntaxhighlight lang="javascript">cam.clampGameplayCamYaw(minimum, maximum);</syntaxhighlight> | |||
=== Required Arguments === | |||
*'''minimum:''' float | |||
*'''maximum:''' float | |||
===Return value=== | |||
*'''unknown (to be checked)''' | |||
==Example== | |||
<syntaxhighlight lang="javascript"> | |||
todo | |||
</syntaxhighlight> | |||
==See also== | |||
{{Cam_function_c}} | |||
[[Category:Clientside API]] | |||
[[Category:TODO: Example]] | |||
Revision as of 19:54, 6 May 2017
minimum: Degrees between -180f and 180f.
maximum: Degrees between -180f and 180f.
Clamps the gameplay camera's current yaw.
Eg. _CLAMP_GAMEPLAY_CAM_YAW(0.0f, 0.0f) will set the horizontal angle directly behind the player.
Syntax
cam.clampGameplayCamYaw(minimum, maximum);
Required Arguments
- minimum: float
- maximum: float
Return value
- unknown (to be checked)
Example
todo