Cam::createCinematicShot: Difference between revisions

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==Syntax==<syntaxhighlight lang="javascript">cam.createCinematicShot(p0, p1, p2, entity);</syntaxhighlight>=== Required Arguments ===*'''p0:''' unknown (to be checked)*'''p1:''' int*'''p2:''' unknown (to be checked)*'''entity:''' Entity handle or object===Return value===*'''Undefined'''==Example==<syntaxhighlight lang="javascript">todo</syntaxhighlight>==See also=={{Cam_function_c}}[[Category:Clientside API]][[Category:TODO: Example]]
 
==Syntax==
<syntaxhighlight lang="javascript">cam.createCinematicShot(p0, p1, p2, entity);</syntaxhighlight>
=== Required Arguments ===
*'''p0:''' unknown (to be checked)
*'''p1:''' int
*'''p2:''' unknown (to be checked)
*'''entity:''' Entity handle or object
===Return value===
*'''Undefined'''
==Example==
<syntaxhighlight lang="javascript">
todo
</syntaxhighlight>
==See also==
{{Cam_function_c}}
[[Category:Clientside API]]
[[Category:TODO: Example]]

Revision as of 19:54, 6 May 2017

Syntax

cam.createCinematicShot(p0, p1, p2, entity);

Required Arguments

  • p0: unknown (to be checked)
  • p1: int
  • p2: unknown (to be checked)
  • entity: Entity handle or object

Return value

  • Undefined

Example

todo

See also

Template:Cam function c