PlayerExitColshape: Difference between revisions

From RAGE Multiplayer Wiki
(Initial description)
 
(Made example look cooler)
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==Example==
==Example==
<div class="header" style="background-color: #408DAE; color: #FFFFFF; border: 2px solid #408DAE;">
<div style="margin: 10px 10px 10px 10px;"><b>Server-Side</b></div>
<syntaxhighlight lang="javascript">
<syntaxhighlight lang="javascript">
   let someColShape = mp.colshapes.newRectangle(0, 0, 100, 100);
   let someColShape = mp.colshapes.newRectangle(0, 0, 100, 100);
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   mp.events.add("playerExitColshape", playerExitColshapeHandler);
   mp.events.add("playerExitColshape", playerExitColshapeHandler);
</syntaxhighlight>
</syntaxhighlight>
</div>


==See also==
==See also==
[[Category:Player Events API]]
[[Category:Player Events API]]

Revision as of 19:51, 18 September 2017

This event is triggered when a player exits a colshape.

Parameters

  • player - player which exited the colshape
  • shape - the colshape the player left

Example

Server-Side
  let someColShape = mp.colshapes.newRectangle(0, 0, 100, 100);

  function playerExitColshapeHandler(player, shape) {
    if(shape == someColShape) {
      console.log(player.name + " left the colshape!");
    }
  }

  mp.events.add("playerExitColshape", playerExitColshapeHandler);

See also