Cutscene::setCutscenePedComponentVariation: Difference between revisions
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{{Cutscene_s_function_c}} | {{Cutscene_s_function_c}} | ||
[[Category:Clientside API]] | [[Category:Clientside API]] | ||
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[[Category:TODO: Example]] | [[Category:TODO: Example]] | ||
Revision as of 21:13, 11 May 2017
Syntax
mp.game.cutscene.setCutscenePedComponentVariation(cutsceneEntName, p1, p2, p3, modelHash);
Required Arguments
- cutsceneEntName: String
- p1: int
- p2: int
- p3: int
- modelHash: Model hash or name
Return value
- Undefined
Example
// todo