Cutscene::setCutsceneOrigin: Difference between revisions
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{{Cutscene_s_function_c}} | {{Cutscene_s_function_c}} | ||
[[Category:Clientside API]] | [[Category:Clientside API]] | ||
[[Category:Cutscene API]] | |||
[[Category:TODO: Example]] | [[Category:TODO: Example]] | ||
Revision as of 21:13, 11 May 2017
p3 could be heading. Needs more research.
Syntax
mp.game.cutscene.setCutsceneOrigin(p0, p1, p2, p3, p4);
Required Arguments
- p0: unknown (to be checked)
- p1: unknown (to be checked)
- p2: unknown (to be checked)
- p3: unknown (to be checked)
- p4: unknown (to be checked)
Return value
- Undefined
Example
// todo