Cutscene::setCutsceneFadeValues: Difference between revisions
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{{Cutscene_s_function_c}} | {{Cutscene_s_function_c}} | ||
[[Category:Clientside API]] | [[Category:Clientside API]] | ||
[[Category:Cutscene API]] | |||
[[Category:TODO: Example]] | [[Category:TODO: Example]] | ||
Revision as of 21:13, 11 May 2017
Syntax
mp.game.cutscene.setCutsceneFadeValues(p0, p1, p2, p3);
Required Arguments
- p0: Boolean
- p1: Boolean
- p2: Boolean
- p3: Boolean
Return value
- Undefined
Example
// todo