Cutscene::registerEntityForCutscene: Difference between revisions

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{{Cutscene_s_function_c}}
{{Cutscene_s_function_c}}
[[Category:Clientside API]]
[[Category:Clientside API]]
[[Category:Cutscene API]]
[[Category:TODO: Example]]
[[Category:TODO: Example]]

Revision as of 21:12, 11 May 2017

Syntax

mp.game.cutscene.registerEntityForCutscene(cutscenePed, cutsceneEntName, p2, modelHash, p4);

Required Arguments

  • cutscenePed: Ped handle or object
  • cutsceneEntName: String
  • p2: int
  • modelHash: Model hash or name
  • p4: int

Return value

  • Undefined

Example

// todo

See also

Template:Cutscene s function c